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Journal Article Roundup: Why Play Board Games?

Alvarez, Vivian. "Engaging students in the library through tabletop gaming." Knowledge Quest. 45.4 (March-April 2017): p40. Academic OneFile.

Berland, Matthew, and Victor R. Lee. "Collaborative Strategic Board Games as a Site for Distributed Computational Thinking." International Journal of Game-Based Learning, Vol. 1, no. 2, 2011. Academic OneFile.

Blodgett, Jayne, and Peter Bremer. "Rolling The DICE In An Academic Library." American Libraries 45.11/12 (2014): 50-53. Academic Search Complete.

Crews, Annalisa. "Getting Teachers On "Board." Knowledge Quest 40.1 (2011): 10-13. Academic Search Complete.

"Broadening Our Definition Of Gaming." Library Technology Reports 44.3 (2008): 7-11. Academic Search Complete.

Davidson, Tonya. "Why board games, why now? A sociologist investigates the renewed popularity of an old pastime." Briarpatch Jan.-Feb. 2015: 30+. Academic OneFile.

Hertel, Joshua T. "Understanding Risk Through Board Games." Mathematics Enthusiast: 12. 1-3 (2015): 38-54. Academic Search Complete.

Hill, Christa. "Play On: The Use Of Games In Libraries." Christian Librarian 59.1 (2016): 34-42. Academic Search Complete.

Kraus, Daniel. "Board Games In The Classroom." BookLinks 25.2 (2015): 12-17. Academic Search Complete

Robbins, M. Brandon. "Ticket To Ride." Library Journal 139.5 (2014): 91. Academic Search Complete.

Robbins, Brandon. "Wil Wheaton Talks Tabletop." Library Journal 138.13 (2013): 52. Academic Search Complete

Slobuski, T., Robson, D., & Bentley, P. (2017). Arranging the Pieces: A Survey of Library Practices Related to a Tabletop Game CollectionEvidence Based Library and Information Practice12(1), 2-17. https://doi.org/10.18438/B84C96

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