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Welcome to our STEAM room guide!
These resources will benefit students with any level of programming experience.
Whether you're already an IT student or you want to have as many skills as possible for this tech driven world, you will find this room to be of great help. A resume with some computer programming experience will be of interest to a potential employer.
Come in to learn how simple programming skills can be a fun, creative adventure!
All students are welcome in the STEAM room as it is meant for beginners and advanced makers alike.
This is a safe place to experiment and explore your creativity.
Only your imagination and skills limit you but those can grow stronger and better with practice!
Click on the tabs above to learn about the different resources available and links to a wide range of projects.
All items must be scanned for in library use with the LLC staff member.
What does STEAM stand for?
Wondering what STEAM stands for?
A STEAM room is like a makerspace where all sorts of creators and creations are welcome.
The term makerspace can cover a lot of different places and this quote explains:
Makerspaces, Fab Labs, Hackerspaces - these are all monikers for today's new hubs of community creation and learning. They are places to invent, tinker, build, and explore among like-minded individuals and fellow enthusiasts. They are as much about the tools and equipment found therein as they are about the spirit of creativity and pursuit of knowledge that encompasses them.
Burke, John. Makerspaces : A Practical Guide for Librarians. vol. Second edition, Rowman & Littlefield Publishers, 2018. Practical Guides for Librarians. EBSCOhost, db08.linccweb.org/login?url=http://search.ebscohost.com/login.aspx?direct=true&db=nlebk&AN=1650023&site=ehost-live. Accessed 29 Aug 2018.
Available tools/resources to use in the STEAM room:
Coming Soon-Kits for I-Tech or IT students to check out:
Raspberry Pi with mini keyboard