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This guide is designed for FSCJ faculty to discover learning objects and other open educational resources. Faculty will also find information on adding and uploading content to share with colleagues.

Textbooks

book cover        Graphic Design and Print Production Fundamentals by Wayne Collins, Alex Hass, Ken Jeffery, Alan Martin, Roberto
        Medeiros, and Steve Tomljanovic (2015): BCcampus. 

This textbook addresses the many steps of creating and then producing physical, printed, or other imaged products that people interact with on a daily basis. It covers the concept that, while most modern graphic design is created on computers using design software, the ideas and concepts don’t stay on the computer. The ideas need to be completed in the computer software, then progress to an imaging (traditionally referred to as printing) process. 


book cover      Digital Foundations by xtine burrough, Michael Mandiberg (2024): Open Oregon Educational Resources

Digital Foundations uses formal exercises of the Bauhaus to teach the Adobe Creative Suite. All students of digital design and production—whether learning in a classroom or on their own—need to understand the basic principles of design in order to implement them using current software. This revised edition updates Chapters 1-12 of the original text for use with Adobe Creative Cloud 2024 software.


book cover       Line D - Organizational Skills Competency D-3: Read Drawings and Specifications by Camosun College (2020):
       BCcampus. 

Some of the most important documents used in the workplace are the technical drawings, diagrams, and schematics that specify how fabrication and construction tasks will be carried out, or describe the composition and assembly of equipment. One of the essential skills for anyone involved in a trade is the ability to correctly interpret drawings. If you are in a construction or fabrication industry, you will need to be able to examine a drawing, take information from it, and visualize the finished product. 


book cover       Introduction to Computer Graphics by David Eck (2023): David Eck. 

Introduction to Computer Graphics is a free, on-line textbook covering the fundamentals of computer graphics and computer graphics programming. This book is meant for use as a textbook in a one-semester course that would typically be taken by undergraduate computer science majors in their third or fourth year of college.


book cover      Introduction to Design Equity by Kristine Miller (2018): University of Minnesota Libraries Publishing.

Why do affluent, liberal, and design-rich cities like Minneapolis have some of the biggest racial disparities in the country? How can designers help to create more equitable communities? Introduction to Design Equity, an open access book for students and professionals, maps design processes and products against equity research to highlight the pitfalls and potentials of design as a tool for building social justice.


book cover      The Elements of Typographic Style Applied to the Web: A practical guide to web typography by Richard Rutter
      (2018): Richard Rutter. 

This book is a practical guide and companion reference to all aspects of typography on the web. It deftly combines implement­ation details with typographic theory, and is ideal for designers, developers and anyone else involved in the process of creating a website.
 


book cover      Computer Graphics and Computer Animation: A Retrospective Overview by Wayne E. Carlson (2017): The Ohio State
      University. 

This book was developed in an attempt to maintain in one location the information and references that point to the many important historical developments of the short life of the computer graphics world as we know it.

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